Jeremy Kemp Will Conduct Joint Project with ANGEL Learning to Explore Integration with Second Life

News

Jeremy KempJeremy Kemp, assistant director of the San José State University School of Information Second Life Campus, will conduct a joint project with ANGEL Learning to explore integration of the ANGEL Learning Management Suite (LMS) and the Second Life (SL) virtual world. Kemp’s investigation will focus on the union of the ANGEL LMS and SL, and specifically how student results from activities in virtual worlds can be securely shared with the ANGEL LMS. The expected outcome of the project is an ANGEL drop box that students can use to share evidence of their work from within Second Life.

Recognized as a thought leader in the potential of virtual worlds to provide interactive, meaningful learning experiences, Kemp keeps the official wiki for educators using the Second Life immersive environment, and previously helped develop the Sloodle integration between an open source course management system and Second Life. Under Kemp’s leadership, the iSchool opened its Second Life island more than a year ago. The School’s graduate students use it to meet in virtual spaces with their instructors and peers, construct 3D objects and exhibits, and make presentations through their avatars.

“We are pleased to join with ANGEL Learning on this shared exploration,” said Ken Haycock, iSchool Director. “Together, we hope to learn more about how to successfully integrate two key tools that play a vital role in today’s higher education environment — combining the engaging qualities of 3D settings with the sound pedagogical framework of a world-class learning management system.”

“Second Life is a fascinating glimpse of the union of synchronous and social technologies, and Jeremy and his team have distinguished themselves as thought leaders in integrating them with LMS technologies,” said Ray Henderson, chief products officer at ANGEL Learning. “This new virtual drop box offers an intriguing way for students to share evidence of their activity in a virtual world with faculty through a mechanism familiar to the LMS.”

[top]