Liberating Virtual Harlem

Webcasts Dr. Bryan Carter

THE VIRTUAL HARLEM PROJECT is a collaborative learning network whose purpose is to study the Harlem Renaissance, an important period in African American literary history, through the construction of a virtual reality scenario that represents Harlem, New York, as it existed in the 1920-30s. Virtual Harlem is a learning environment in which students studying the Harlem Renaissance can experience the historical context of its literature. Reconstructions of 1920s Harlem and Montmartre currently hosted on Second Life have been moved to OpenSim servers and are also being reconstructed using the game engine Unity3D. This paper reflects on the process and on our experiences in using OpenSim as a platform to support learning and the eventual move to Unity3D.

Thursday, February 13, 2014
Time: 6:00pm - 7:00pm Pacific Time
Location: VCARA on SLIS Island 
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